When you use ffmpeg to, for example, extract audio and video as seperate streams, or if you import it into Blender’s fabulous NLE, the Sequence Editor, you might encounter a different length of the audio and video part of the video. Call this audio video offset, audio video mismatch or simply audio video runtime/length difference […]
This post is meant as a FAQ, an introductory guide and a general reference manual forĀ streaming video with ffmpeg’s FFserver. It’s is mainly the stuff I found out while setting up ffserver myself, and fills in some bits the official docs leave out.
Be sure to use a very up-to-date version (and proper combination) of […]
Before you start, it might be useful to again read the post How do I compile stuff.
Okay, here is how you build a recent binary of ffmpeg from source. Please be aware that configure switches and library neames tend to change over time and as this post ages might need adjustment.
We will need a very […]
Having an eye on recent developments in the field of storage, data archival and file systems, I think one can say that one of the more interesting approaches towards saving data on disk is the idea to flatten folder hierarchies and in turn introduce a filesystem that is based on tags. Each file can be […]